Zusätzlich zur Spielanleitung liegt dem Spiel eine DINA4-Spielübersicht bei, welche den Aufbau des Spielmaterials im Überblick und textlich sehr übersichtlich. Das Spiel wird in Gruppen gespielt, so dass sinnvollerweise eine Mindestanzahl von 4 Spielern notwendig ist (je 2 2er-Teams). Die Kartenboxen mit den 4. 6. Apr. Der Wald bietet ideale Bedingungen für Versteck – sowie Erlebnisspiele. Es müssen jedoch klare Regeln abgemacht und gewisse.
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During his turn each player has two options:. Animal cards owned by a player not in the pile to beauctioned off are placed open so each player can see what his opponents own.
They are used later. Multiplying with the number of kinds was mentioned as a variant. When everybody got the new money, the donkey is auctioned off normally. In addition they contain a blue card with a dove labeled “bonus ” but no sparecard. If more than one player have the same animal, he kuhahndel decide, with which one to trade. If you can’t exactly pay the money you bid, you have to spend a higher moneycard.
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PigsDogs and Roosters The other player may not refuse to horsetrade with the challenging player. In this case both players exchange the cards and check the bid of the opponent. If one player has only one of the animals they want to trade in a horsetrade, the trade is for one animal, even if the other player has two or three animals.
When two player own the same kind of animal, a player may make a horsetrade with the owner of the other card. However, if both players have two animals of the kind being traded, the trade is for both of them, so whoever looses, has to hand over both of his animals.
If the player with the two or three animals looses the trade, he only has to hand over one of his animals. Of course, a player who has all four animals of a kind can’t be challenged for that animal anymore, because noone else has one of that kind to challenge him.
If someone bid more money than he has, he has to reveal all his moneycards and the auction is repeated without him. Please look at the end of the rules for what’s different. Each player takes his turn in clockwise order around the table. Sort the moneycards by value. The auctioning player may buy the animal for the highest bid. The other way of horsetrading was mentioned as a variant. When there are no more horsetrades to be made and all animals spjelanleitung auctioned off, the game is over.
The player with the higher bid gets the opponents animal. For the horse trade, the challenging player simply places any number of money cards face down on the table.
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The player whose turn it is, deals everybody additional money. This is only possible if two players have animals of the same kind, so there will be no horsetrades in the beginning. He may of course include 0-cards to bluff! There are a few changes in the rules:. Setup and scoring is slightly different for these games. Note, that money isn’t worth anything at the end.
Simply add up the scores for the animals. Shuffle the animalcards and place them in the tray, backside up. It is not mentioned in the later rules, but the 1st edition rules say, that bid 0-cards in a horsetrade are immediately returned after the players looked at the opponents bid!
During the game, there is no chance to exchange money and someone who buys a card will not receive any change. The first player to have all animals of one of the following combinations: Aquire the animal cards with the highest value. The highest score wins the game. The player who bid the most money on the anmals gets them, the other player gets the money back he bid, instead of just keeping what he got from the other player.
Do this by bidding on animals during auctions or try to bluff your opponents during a Kuhhandel horsetrading?? If your game contains a blue card with a dove labeled “bonus ” and only 5 x 50 cards but 25 x cards, you have one of the games of the first edition of Kuhandel. One 50 money card at the first donkey, a at the 2nd donkey, a at the 3rd, and a at the 4th donkey. Each next bid must be higher than the preceeding one.
spieoanleitung Each player multiplies the sum of kuhhnadel animals value, with the number of different kinds he collected. The player auctioning the card off calls out for example – 30 going first – 30 going second – gone for 30! If he doesn’t want to do so, the high bidder pays the bid to the auctioning player.
Translation by Emanuel Soeding esoeding geomar. If they are equal again, the challenging player gets the challenged players animal for free. You collected three kinds of animals, so the score is multiplied with three: All the players bid simultaneously on this card. Kuhhandell for the score: If both bids were equal, the two players bid again in the same order. In this case he pays the money to thhe high bidder.
Put the othe moneycards into the cardtray. The player with the highest score at the end wins the game. Both players keep the money received from the opponent. The Game Cabinet – editor gamecabinet.